'Locative Media' Works 1999-2007

"Drawing with chalk and the aid of a GPS receiver, Pete Gomes outlines shadows, persons, trash bags, etc.; marks territories and defines borders for things both temporary and permanent. All while dutifully chalking latitude and longitude. In these often large scale and impermanent drawings, he points to the variable nature of position over time, unseen power structures and the arbitrary relationship between the physical world and the coordinate system."

From: Locative Media: A Brief Bibliography And Taxonomy Of Gps-Enabled Locative Media, Julian Bleecker and Jeff Knowlton for Leonardo Journal

From Wikipedia:

"Locative Media are media of communication bound to a location. They are digital media applied to real places and thus triggering real social interactions. While mobile technologies such as the Global Positioning System (GPS), laptop computers and mobile phones enable locative media, they are not the goal for the development of projects in this field."

Rather:
"Locative media is many things: A new site for old discussions about the relationship of consciousness to place and other people. A framework within which to actively engage with, critique, and shape a rapid set of technological developments. A context within which to explore new and old models of communication, community and exchange. A name for the ambiguous shape of a rapidly deploying surveillance and control infrastructure." (Russell, 2004)

I was lucky enough to be in the midst of a wide range of creative practitioners, mainly across Europe, who were exploring the, then, emerging field of Locative Media. The range of works made from 2001 [Work,Place.]to 2006 [Littoral Walk]were rooted in these emerging technologies and ideas of mobility, location, space and technology.

From very early on I began to make conceptual work that explored notions of location. I was not really interested in the technology itself. During this entire period, I was teaching Communications and Film and Video at the Architectural Association in London. So for me, much of this work made was embedded in ideas in and around architecture. I was exploring notions of 'location', being 'on location' always believing that this work I was making was linked in some way to development of Cinema.